Mario: formatting

This commit is contained in:
2021-10-18 10:10:43 +02:00
parent 303490a619
commit 0d855ed218
20 changed files with 541 additions and 490 deletions
+15 -13
View File
@@ -4,29 +4,31 @@
#include "../objectids.hpp"
#include "../visitors/mushroom_visitor.hpp"
MushroomBlock::MushroomBlock( int x, int y, std::shared_ptr< SDLPP::Renderer > &renderer ) : MarioBlock(x, y, renderer, g_terrain_texture, MUSHROOM_SRC, true, true) {
MushroomBlock::MushroomBlock(int x, int y,
std::shared_ptr<SDLPP::Renderer> &renderer)
: MarioBlock(x, y, renderer, g_terrain_texture, MUSHROOM_SRC, true,
true) {
setHidden(true);
ensureCollision();
setId(MUSHROOM_ID);
auto bottom_detect = SDLPP::RectColider( 0.2, 1, 0.6, 0, NPC_FLOOR_DETECT );
auto bottom_detect = SDLPP::RectColider(0.2, 1, 0.6, 0, NPC_FLOOR_DETECT);
bottom_detect.setColor("#FF0000");
bottom_detect.setOutlineColor("#FF0000");
bottom_detect.setMinHeight(1);
addCollision(bottom_detect);
addCollision(SDLPP::RectColider(0, 0.25, 0.1, 0.6, NPC_LEFT_SIDE_DETECT));
addCollision(
SDLPP::RectColider( 0, 0.25, 0.1, 0.6, NPC_LEFT_SIDE_DETECT ) );
addCollision(
SDLPP::RectColider( 0.9, 0.25, 0.1, 0.6, NPC_RIGHT_SIDE_DETECT ) );
SDLPP::RectColider(0.9, 0.25, 0.1, 0.6, NPC_RIGHT_SIDE_DETECT));
}
void MushroomBlock::custom_move(int ticks) {
if(_parent != nullptr && !_parent->isBouncing() && !isTraveling()) {
if (_parent != nullptr && !_parent->isBouncing() && !isTraveling()) {
setHidden(false);
travelToPos(_parent->getPos() - SDLPP::Vec2D<double>(0, BLOCK_SIZE));
_parent = nullptr;
} else if(_parent == nullptr && !isTraveling() && !_started_movement) {
} else if (_parent == nullptr && !isTraveling() && !_started_movement) {
_started_movement = true;
setMovement(movementSpeed/2, 0);
setMovement(movementSpeed / 2, 0);
}
gravity(ticks);
MarioBlock::custom_move(ticks);
@@ -37,19 +39,19 @@ void MushroomBlock::setParent(MarioBlock *parent) {
}
void MushroomBlock::handleVisitor(SDLPP::Visitor &visitor) {
if(!_started_movement) {
if (!_started_movement) {
return;
}
auto &m_visitor = dynamic_cast<MushroomVisitor&>(visitor);
auto &m_visitor = dynamic_cast<MushroomVisitor &>(visitor);
setOnGround(m_visitor.isOnGround());
if(isOnGround()) {
if (isOnGround()) {
setPos(getPos().getX(), m_visitor.getGroundY() - BLOCK_SIZE);
}
if(!m_visitor.canGoLeft() || !m_visitor.canGoRight()) {
if (!m_visitor.canGoLeft() || !m_visitor.canGoRight()) {
setPos(m_visitor.getValidXPos(), getPos().getY());
setMovement(-getMovement().getX(), getMovement().getY());
}
if(m_visitor.getDeath()) {
if (m_visitor.getDeath()) {
destroy();
}
}