Mario: formatting

This commit is contained in:
2021-10-18 10:10:43 +02:00
parent 303490a619
commit 0d855ed218
20 changed files with 541 additions and 490 deletions
+10 -9
View File
@@ -3,9 +3,9 @@
#include "../objectids.hpp"
#include "../sprites.hpp"
void MarioVisitor::visit( const SDLPP::RenderObject &obj ) {
void MarioVisitor::visit(const SDLPP::RenderObject &obj) {
auto id = obj.getId();
switch ( id ) {
switch (id) {
case FLOOR_ID:
case BRICK_ID:
case BRICK_TOP_ID:
@@ -28,22 +28,23 @@ void MarioVisitor::visit( const SDLPP::RenderObject &obj ) {
case CANNON_TOWER_ID:
case CANNON_PEDESTAL_ID:
case CANNON_ID:
if ( from == MARIO_FLOOR_DETECT ) {
if (from == MARIO_FLOOR_DETECT) {
onGround = true;
groundY = obj.getPos().getY();
} else if ( from == MARIO_LEFT_SIDE_DETECT ) {
if(!left && !right) {
} else if (from == MARIO_LEFT_SIDE_DETECT) {
if (!left && !right) {
movement_blockage = obj.getPos();
}
left = true;
} else if (from == MARIO_RIGHT_SIDE_DETECT ) {
if(!left && !right) {
} else if (from == MARIO_RIGHT_SIDE_DETECT) {
if (!left && !right) {
movement_blockage = obj.getPos();
}
right = true;
} else if (from == MARIO_TOP_DETECT) {
top_hit = true;
} else if (from == MARIO_TOP_LEFT_DETECT || from == MARIO_TOP_RIGHT_DETECT) {
} else if (from == MARIO_TOP_LEFT_DETECT ||
from == MARIO_TOP_RIGHT_DETECT) {
rightleftpos = obj.getPos();
top_left_right = true;
}
@@ -54,7 +55,7 @@ void MarioVisitor::visit( const SDLPP::RenderObject &obj ) {
_quit = true;
break;
case GOOMBA_ID:
if(from != MARIO_FLOOR_DETECT && from != MARIO_ENEMY_DETECT) {
if (from != MARIO_FLOOR_DETECT && from != MARIO_ENEMY_DETECT) {
death = true;
_quit = true;
} else {