Preparation for different types of terrain

This commit is contained in:
2021-04-30 09:10:58 +02:00
parent 5562ca4d82
commit 1927b71629
9 changed files with 175 additions and 134 deletions
+1 -1
View File
@@ -4,6 +4,6 @@
#include "../sdlpp/sdlpp_scene.hpp"
#include "../sdlpp/sdlpp_rectrenderer.hpp"
void loadMap(std::shared_ptr<SDLPP::Scene> &scene, std::shared_ptr<SDLPP::RectangleRender> &mario, const std::string &file, std::shared_ptr<SDLPP::Renderer> &renderer);
void loadMap(std::shared_ptr<SDLPP::Scene> &scene, std::shared_ptr<SDLPP::RectangleRender> mario, const std::string &file, std::shared_ptr<SDLPP::Renderer> &renderer);
#endif