Windows compatibility fixes
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@@ -1,7 +1,11 @@
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#ifndef SPRITES_H
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#define SPRITES_H
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#ifndef _WIN32
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#include <SDL2/SDL_rect.h>
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#else
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#include "../sdlpp/SDL2/SDL_rect.h"
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#endif
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#include <string>
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#include <vector>
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#include "../sdlpp/sdlpp_vector.hpp"
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