SDLPP: make copySelf actually copy everything
This commit is contained in:
@@ -22,6 +22,7 @@ public:
|
||||
render( Renderer &renderer,
|
||||
const std::tuple< int, int, int, int > &color ) override;
|
||||
virtual void render( Renderer &renderer ) override;
|
||||
virtual std::shared_ptr<CollisionPolygon> copySelf() override;
|
||||
|
||||
private:
|
||||
SDL_Rect getRect();
|
||||
|
||||
Reference in New Issue
Block a user