Trying to switch to more object-oriented

This commit is contained in:
2021-03-12 22:33:46 +01:00
parent fbe122a5b9
commit 258ce51cfe
32 changed files with 693 additions and 249 deletions
+5 -5
View File
@@ -3,12 +3,14 @@
#include "sdlpp_common.hpp"
#include "sdlpp_renderer.hpp"
#include "sdlpp_vector.hpp"
#include <memory>
namespace SDLPP {
class SDLPPSCOPE CollisionPolygon {
public:
CollisionPolygon( double x, double y );
CollisionPolygon( const Vec2D<double> &input );
virtual ~CollisionPolygon() {}
virtual bool colidesWith( const CollisionPolygon &other ) const = 0;
virtual bool isCircle() const = 0;
@@ -26,13 +28,11 @@ public:
int getY() const;
void setColor( const std::string &color );
void setOutlineColor( const std::string &color );
virtual std::shared_ptr<CollisionPolygon> copySelf() = 0;
virtual std::shared_ptr< CollisionPolygon > copySelf() = 0;
protected:
double original_x;
double original_y;
int position_x;
int position_y;
Vec2D<double> original;
Vec2D<int> position;
bool infinite = false;
SDL_Color sdl_color = { 0, 0, 0, 0 };
SDL_Color sdl_outline = { 0, 0, 0, 0 };