SDLPP: formatting, make compileable on Linux

This commit is contained in:
2021-03-13 18:36:29 +01:00
parent d2cf54556e
commit 2f20661b5b
16 changed files with 118 additions and 100 deletions
+3 -3
View File
@@ -10,7 +10,7 @@ namespace SDLPP {
class SDLPPSCOPE CircleColider : public CollisionPolygon {
public:
CircleColider( double x, double y, double rad );
CircleColider( const Vec2D<double> &center, double rad );
CircleColider( const Vec2D< double > &center, double rad );
virtual ~CircleColider() {}
virtual bool colidesWith( const CollisionPolygon &other ) const override;
@@ -25,8 +25,8 @@ public:
const SDL_Color &outline_color ) override;
virtual void render( Renderer &renderer, const SDL_Color &color ) override;
virtual void render( Renderer &renderer ) override;
virtual std::shared_ptr<CollisionPolygon> copySelf() override;
virtual std::vector<Line<int>> getLines() const override;
virtual std::shared_ptr< CollisionPolygon > copySelf() override;
virtual std::vector< Line< int > > getLines() const override;
private:
int getRadius() const;