Refactor to use objects for terrain/mod creation, added coin modifier

This commit is contained in:
2021-07-23 00:08:05 +02:00
parent 79d9f266b4
commit 3be728843a
15 changed files with 1384 additions and 127 deletions
+1
View File
@@ -7,3 +7,4 @@ std::shared_ptr< SDLPP::Texture > g_mod_texture{};
std::shared_ptr< SDLPP::Texture > g_translucent_terrain_texture{};
std::shared_ptr< SDLPP::Texture > g_translucent_mod_texture{};
std::shared_ptr< SDLPP::Scene > g_playground{};
std::shared_ptr< SDLPP::FontConfiguration > g_text_config{};