Refactor to use objects for terrain/mod creation, added coin modifier

This commit is contained in:
2021-07-23 00:08:05 +02:00
parent 79d9f266b4
commit 3be728843a
15 changed files with 1384 additions and 127 deletions
+1
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@@ -9,5 +9,6 @@ extern std::shared_ptr< SDLPP::Texture > g_mod_texture;
extern std::shared_ptr< SDLPP::Texture > g_translucent_terrain_texture;
extern std::shared_ptr< SDLPP::Texture > g_translucent_mod_texture;
extern std::shared_ptr< SDLPP::Scene > g_playground;
extern std::shared_ptr< SDLPP::FontConfiguration > g_text_config;
#endif