Mario Editor: add tool highlighting + WSAD controls
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@@ -5,7 +5,7 @@
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class ToolBox : public SDLPP::RectangleRender {
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public:
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ToolBox(int x, int y, double start_x, double start_y, std::shared_ptr<SDLPP::Renderer> renderer);
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ToolBox(int x, int y, double start_x, double start_y, std::shared_ptr<SDLPP::Renderer> renderer, bool coliders = true);
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virtual SDLPP::Vec2D<int> getIndexes() const;
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virtual void visit( SDLPP::Visitor &visitor ) override;
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uint64_t getType() const {
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