Mario: formatting

This commit is contained in:
2022-07-21 20:17:24 +02:00
parent 6558329547
commit 58fd1a37a8
9 changed files with 373 additions and 302 deletions
+6 -4
View File
@@ -7,8 +7,8 @@
struct SceneStruct {
std::shared_ptr<SDLPP::Scene> scene;
std::function<void(std::shared_ptr<SDLPP::Scene>&)> doInput;
std::function<void(std::shared_ptr<SDLPP::Scene>&)> additionalRender;
std::function<void(std::shared_ptr<SDLPP::Scene> &)> doInput;
std::function<void(std::shared_ptr<SDLPP::Scene> &)> additionalRender;
};
extern std::mutex render_mutex;
@@ -18,7 +18,9 @@ void saveMapCallback(void *input, Button *caller);
void loadMapDialogCallback(void *input, Button *caller);
SceneStruct createEditorScene(std::shared_ptr<SDLPP::Renderer> &renderer);
SceneStruct createEditorMainMenuScene(std::shared_ptr<SDLPP::Renderer> &renderer);
SceneStruct createEditorFileChoiceScene(std::shared_ptr<SDLPP::Renderer> &renderer);
SceneStruct
createEditorMainMenuScene(std::shared_ptr<SDLPP::Renderer> &renderer);
SceneStruct
createEditorFileChoiceScene(std::shared_ptr<SDLPP::Renderer> &renderer);
#endif