Basic editor functionality arrived!
Terrible code, must be changed!!!
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+3
-3
@@ -212,9 +212,9 @@ int main() {
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mario->addCollision(
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SDLPP::RectColider( 0.21, 0.85, 0.65, 0.16, MARIO_FLOOR_DETECT ) );
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mario->addCollision(
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SDLPP::RectColider( 0, 0, 0.1, 0.9, MARIO_LEFT_SIDE_DETECT ) );
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SDLPP::RectColider( 0, 0.1, 0.1, 0.8, MARIO_LEFT_SIDE_DETECT ) );
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mario->addCollision(
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SDLPP::RectColider( 0.9, 0, 0.1, 0.9, MARIO_RIGHT_SIDE_DETECT ) );
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SDLPP::RectColider( 0.9, 0.1, 0.1, 0.8, MARIO_RIGHT_SIDE_DETECT ) );
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mario->setStatic( false );
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scene->addObject( mario );
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@@ -240,7 +240,7 @@ int main() {
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leftStop->setColiderColor( "#FF00FF" );
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scene->addObject( leftStop );
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loadMap( scene, mario, "testmap.txt", renderer );
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loadMap( scene, mario, "test_binary2.bin", renderer );
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FPSmanager gFPS;
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SDL_initFramerate( &gFPS );
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