Split sdlpp into smaller files
This commit is contained in:
@@ -0,0 +1,38 @@
|
||||
#ifndef SDLPP_HPP_COMMON
|
||||
#define SDLPP_HPP_COMMON
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "SDL2/SDL.h"
|
||||
#include "SDL2/SDL_image.h"
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
#else
|
||||
#include <SDL2/SDL.h>
|
||||
#include <SDL2/SDL_image.h>
|
||||
#include <SDL2/SDL_ttf.h>
|
||||
#endif // UNIX
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
|
||||
#define SDLPP_TEXT_LEFT 0x0001
|
||||
#define SDLPP_TEXT_RIGHT 0x0002
|
||||
#define SDLPP_TEXT_CENTER 0x0004
|
||||
#define SDLPP_TEXT_TOP 0x0008
|
||||
#define SDLPP_TEXT_BOTTOM 0x0010
|
||||
|
||||
namespace SDLPP {
|
||||
|
||||
int hex2num( char c );
|
||||
|
||||
bool init();
|
||||
bool init( uint32_t SDL_OPTIONS );
|
||||
bool init( uint32_t SDL_OPTIONS, int IMAGE_OPTIONS );
|
||||
|
||||
std::tuple< int, int, int, int > getColorsHEX( const std::string &color );
|
||||
SDL_Color getSDLColorHEX( const std::string &color );
|
||||
std::tuple< int, int, int, int > getColorsSDLColor( const SDL_Color &color );
|
||||
SDL_Color getSDLColorTuple( const std::tuple< int, int, int, int > &tuple );
|
||||
|
||||
bool getSDLEvent( SDL_Event &e );
|
||||
} // end of namespace SDLPP
|
||||
#endif
|
||||
Reference in New Issue
Block a user