Changes done during tetris development

This commit is contained in:
2020-08-23 01:08:10 +02:00
parent 27274c7242
commit 6acfff3e8f
3 changed files with 102 additions and 64 deletions
+4 -3
View File
@@ -72,8 +72,8 @@ public:
}
if(jump_ < 0 || jump_ > jump_speed)
jump_ = 0;
y_ += grav * time_portion;
y_ -= jump_ * time_portion;
og_y += grav * time_portion;
og_y -= jump_ * time_portion;
}
private:
double max_gravity = 1.0;
@@ -147,7 +147,8 @@ void addStuff(SDLPP::Scene &scene, std::shared_ptr<SDLPP::Renderer> &r) {
scene.addObject(z);
auto y = std::make_shared<SDLPP::RectangleRender>(0, 0, 0.2, 0.1, r);
y->setTexture(*font, "DEMO", "#FFFFFF", "#000000", 5);
y->setId(0);
y->setPermanent(true);
y->setId(123);
scene.addObject(y);
}