SDLPP: Formatting
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@@ -14,7 +14,7 @@ public:
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Renderer( Window &window );
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virtual ~Renderer();
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SDL_Renderer *getRendererPtr();
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Vec2D<int> getDimensions() const;
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Vec2D< int > getDimensions() const;
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int getWidth() const;
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int getHeight() const;
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int getSmallerSide() const;
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