Mario: Fireball works
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@@ -72,9 +72,12 @@ void GoombaBlock::handleVisitor(SDLPP::Visitor &visitor) {
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startDeath();
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// destroy();
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}
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if (g_visitor.instantDeath()) {
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destroy();
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}
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#endif
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}
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void GoombaBlock::startDeath() {
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death_started = true;
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}
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}
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