Mario: Fireball works
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@@ -28,6 +28,12 @@ const std::vector<SDL_Rect> MARIO_WALK_FIRE_ANIM = { { 43, 157, 16, 32 },
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const SDL_Rect MARIO_CHANGE_DIR_FIRE_SRC = { 98, 157, 16, 32 };
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const SDL_Rect MARIO_JUMP_FIRE_SRC = { 119, 157, 16, 32 };
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extern const std::vector<SDL_Rect> FIRE_BALL_ANIM = { {96, 144, 8, 8},
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{104, 144, 8, 8},
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{96, 152, 8, 8},
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{104, 152, 8, 8},
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};
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const SDL_Rect FLOOR_SRC = { 1, 131, 16, 16 };
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const SDL_Rect HILL_INCLINE_SRC = { 137, 97, 16, 16 };
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const SDL_Rect HILL_DECLINE_SRC = { 205, 97, 16, 16 };
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