Mario: Fireball works
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@@ -3,6 +3,7 @@
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#include "mario_visitor.hpp"
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#include "mushroom_visitor.hpp"
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#include "goomba_visitor.hpp"
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#include "projectile_visitor.hpp"
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#include "../mario.hpp"
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std::shared_ptr<SDLPP::Visitor>
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@@ -28,6 +29,10 @@ getVisitor(const MarioBlock &block, SDLPP::Scene &scene,
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result = std::static_pointer_cast<SDLPP::Visitor>(
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std::make_shared<GoombaVisitor>(block.getPos()));
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break;
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case FIREBALL_ID:
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result = std::static_pointer_cast<SDLPP::Visitor>(
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std::make_shared<ProjectileVisitor>());
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break;
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default:
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break;
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}
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