Mario: mario detects enemies and bounces when he kills them/dies when they kill him
This commit is contained in:
+1
-1
@@ -20,7 +20,7 @@ public:
|
||||
|
||||
private:
|
||||
bool faces_right = true;
|
||||
double side_movement = 0.39;
|
||||
double side_movement = 0.19;
|
||||
double jump_movement = 1.0;
|
||||
bool jumping = false;
|
||||
bool stop_jump = false;
|
||||
|
||||
Reference in New Issue
Block a user