Mario: Add restart and background color for menus
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@@ -11,3 +11,4 @@ std::shared_ptr<SDLPP::Texture> g_translucent_enemies_texture;
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std::shared_ptr<SDLPP::Scene> g_playground{};
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std::shared_ptr<SDLPP::FontConfiguration> g_text_config{};
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bool g_quit = false;
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bool g_death = false;
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