Mario: Add restart and background color for menus
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@@ -9,7 +9,7 @@
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extern std::mutex render_mutex;
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extern std::vector<SceneStruct> game_scenes;
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SceneStruct createGameMainMenuScene(std::shared_ptr<SDLPP::Renderer> &renderer, bool include_resume = true);
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SceneStruct createGameMainMenuScene(std::shared_ptr<SDLPP::Renderer> &renderer, bool include_restart = true, bool include_resume = true, bool transparent_background = true);
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SceneStruct createGameRetryScene(std::shared_ptr<SDLPP::Renderer> &renderer);
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#endif
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