SDLPP: add function that returns absolute position

This commit is contained in:
2021-08-06 18:48:52 +02:00
parent 7d9763443a
commit b87318f44d
2 changed files with 6 additions and 1 deletions
+1
View File
@@ -46,6 +46,7 @@ public:
virtual void setPos( const std::pair< double, double > &pos );
virtual void setPos( const Vec2D< double > &vec );
virtual Vec2D< double > getPos() const;
virtual Vec2D< double > getAbsolutePos() const;
std::vector< uint64_t > colidesWith( const RenderObject &other ) const;
template < class T > void addCollision( const T &p ) {
collisions.push_back( std::make_shared< T >( p ) );