Mario: prepartations for multiple moving objects
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+6
-2
@@ -22,7 +22,7 @@ COMMON_OBJECTS = global_vars.${OBJEXT} sprites.${OBJEXT} maploader.${OBJEXT} map
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ifneq ($(UNAME_S),Windows)
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COMMON_OBJECTS += libsdlpp.a
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endif
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MARIO_OBJECTS = main.${OBJEXT} blocks.${OBJEXT} mario_visitor.${OBJEXT} ${COMMON_OBJECTS}
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MARIO_OBJECTS = main.${OBJEXT} blocks.${OBJEXT} mario_visitor.${OBJEXT} bounce_visitor.${OBJEXT} visitor_generator.${OBJEXT} ${COMMON_OBJECTS}
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EDITOR_OBJECTS = editor.${OBJEXT} editor_blocks.${OBJEXT} edit_box.${OBJEXT} tool_box.${OBJEXT} editor_visitor.${OBJEXT} ${COMMON_OBJECTS}
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ifeq ($(UNAME_S),Windows)
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@@ -59,7 +59,11 @@ sprites.${OBJEXT}: sprites.cpp ../sdlpp/sdlpp.hpp sprites.hpp
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$(CXX) $(CXXFLAGS) -c ${OUTPUTFLAG}$@ $<
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maploader.${OBJEXT}: maploader.cpp ../sdlpp/sdlpp.hpp maploader.hpp sprites.hpp blocks.hpp
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$(CXX) $(CXXFLAGS) -c ${OUTPUTFLAG}$@ $<
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mario_visitor.${OBJEXT}: mario_visitor.cpp ../sdlpp/sdlpp.hpp mario_visitor.hpp objectids.hpp
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mario_visitor.${OBJEXT}: visitors/mario_visitor.cpp ../sdlpp/sdlpp.hpp visitors/mario_visitor.hpp objectids.hpp
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$(CXX) $(CXXFLAGS) -c ${OUTPUTFLAG}$@ $<
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bounce_visitor.${OBJEXT}: visitors/bounce_visitor.cpp ../sdlpp/sdlpp.hpp visitors/bounce_visitor.hpp objectids.hpp
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$(CXX) $(CXXFLAGS) -c ${OUTPUTFLAG}$@ $<
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visitor_generator.${OBJEXT}: visitors/visitor_generator.cpp ../sdlpp/sdlpp.hpp visitors/visitor_generator.hpp objectids.hpp
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$(CXX) $(CXXFLAGS) -c ${OUTPUTFLAG}$@ $<
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editor.${OBJEXT}: editor.cpp ../sdlpp/sdlpp.hpp sprites.hpp
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$(CXX) $(CXXFLAGS) -c ${OUTPUTFLAG}$@ $<
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