Mario editor: can paginate blocks now

This commit is contained in:
2021-05-07 10:08:41 +02:00
parent f89d36c177
commit e084ed6f86
4 changed files with 81 additions and 5 deletions
+16
View File
@@ -10,6 +10,8 @@
#define SELECTED_RIGHT_SELECT 0x00000004
#define SELECTED_REMOVE_BLOCK 0x00000008
#define SELECTED_REMOVE_MODIFIER 0x00000010
#define SELECTED_RIGHT_TOOL 0x00000020
#define SELECTED_LEFT_TOOL 0x00000040
void MouseVisitor::visit( const SDLPP::RenderObject &obj ) {
auto id = obj.getId();
@@ -20,6 +22,12 @@ void MouseVisitor::visit( const SDLPP::RenderObject &obj ) {
case EDITOR_RIGHT_MAP_ID:
select_flags |= SELECTED_RIGHT_MAP;
break;
case EDITOR_LEFT_TOOL_ID:
select_flags |= SELECTED_LEFT_TOOL;
break;
case EDITOR_RIGHT_TOOL_ID:
select_flags |= SELECTED_RIGHT_TOOL;
break;
case EDITOR_EDIT_SQUARE:
edit_box = true;
edit_box_location = dynamic_cast<const EditBox&>(obj).getIndexes();
@@ -41,6 +49,14 @@ bool MouseVisitor::moveMapRight(uint64_t flags) {
return flags & SELECTED_RIGHT_MAP;
}
bool MouseVisitor::moveToolsLeft(uint64_t flags) {
return flags & SELECTED_LEFT_TOOL;
}
bool MouseVisitor::moveToolsRight(uint64_t flags) {
return flags & SELECTED_RIGHT_TOOL;
}
void ToolVisitor::visit( const SDLPP::RenderObject &obj ) {
auto id = obj.getCollisions()[0]->getId();
switch ( id ) {