Mario: change mushroom coliders IDs to NPC specific ones

This commit is contained in:
2021-08-08 21:41:02 +02:00
parent 94bf4fc39d
commit e31c4bb2db
2 changed files with 6 additions and 6 deletions
+3 -3
View File
@@ -28,16 +28,16 @@ void MushroomVisitor::visit( const SDLPP::RenderObject &obj ) {
case CANNON_TOWER_ID:
case CANNON_PEDESTAL_ID:
case CANNON_ID:
if ( from == MARIO_FLOOR_DETECT ) {
if ( from == NPC_FLOOR_DETECT ) {
onGround = true;
groundY = obj.getPos().getY();
} else if ( from == MARIO_LEFT_SIDE_DETECT ) {
} else if ( from == NPC_LEFT_SIDE_DETECT ) {
if(!left && !right) {
movement_blockage = obj.getPos();
validXPos = movement_blockage.getX() + BLOCK_SIZE;
}
left = true;
} else if (from == MARIO_RIGHT_SIDE_DETECT ) {
} else if (from == NPC_RIGHT_SIDE_DETECT ) {
if(!left && !right) {
movement_blockage = obj.getPos();
validXPos = movement_blockage.getX() - BLOCK_SIZE;