SDLPP: add option to specify render object alignment

This commit is contained in:
2021-04-27 15:54:30 +02:00
parent fc1d06a2b8
commit e5d0610f6d
11 changed files with 66 additions and 83 deletions
+1 -2
View File
@@ -38,7 +38,6 @@ public:
virtual int collisionWidth() override;
virtual int collisionHeight() override;
virtual void updateSizeAndPosition() override;
virtual void centerX() override;
virtual std::shared_ptr< RenderObject > copySelf() override;
virtual SDL_Rect getRect() override;
@@ -48,7 +47,7 @@ public:
protected:
virtual void copyTo( std::shared_ptr< RenderObject > other ) override;
void updateXY();
virtual void updateXY() override;
Line< double > original = { { 0, 0 }, { 0, 0 } };
Line< double > current = { { 0, 0 }, { 0, 0 } };
Line< int > pixel_line = { { 0, 0 }, { 0, 0 } };