SDLPP: add option to specify render object alignment
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@@ -38,6 +38,9 @@ public:
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*this = *this - other;
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return *this;
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}
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bool operator==( const Vec2D &other ) {
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return other._x == _x && other._y == _y;
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}
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private:
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T _x = 0.0;
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