Tetris: Finish TODOs
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@@ -120,7 +120,6 @@ void resetGame() {
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g_main_scene->resetScene();
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g_main_scene->setPrevTicks( SDL_GetTicks() );
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// TODO maybe move to main thread
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g_active_scenes = {g_main_scene};
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g_input_functions = {mainSceneInput};
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for(int i = 0; i < 7; i++)
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