Mario: add turtle enemy
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@@ -107,6 +107,8 @@ extern const SDL_Rect MOD_TELEPORT_SRC;
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//------------------ ENEMIES -------------------------
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extern const SDL_Rect GOOMBA_DEATH_SRC;
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extern const std::vector<SDL_Rect> GOOMBA_WALK_ANIM;
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extern const std::vector<SDL_Rect> TURTLE_WALK_ANIM;
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extern const std::vector<SDL_Rect> TURTLE_SHELL_ANIM;
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extern const SDLPP::Vec2D<uint64_t> OVERWORLD_SHIFT;
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extern const SDLPP::Vec2D<uint64_t> UNDERWORLD_SHIFT;
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