Mario: add enemies textures
This commit is contained in:
@@ -4,7 +4,9 @@
|
||||
std::shared_ptr< SDLPP::Texture > g_terrain_texture{};
|
||||
std::shared_ptr< SDLPP::Texture > g_mario_texture{};
|
||||
std::shared_ptr< SDLPP::Texture > g_mod_texture{};
|
||||
std::shared_ptr< SDLPP::Texture > g_enemies_texture{};
|
||||
std::shared_ptr< SDLPP::Texture > g_translucent_terrain_texture{};
|
||||
std::shared_ptr< SDLPP::Texture > g_translucent_mod_texture{};
|
||||
std::shared_ptr< SDLPP::Texture > g_translucent_enemies_texture;
|
||||
std::shared_ptr< SDLPP::Scene > g_playground{};
|
||||
std::shared_ptr< SDLPP::FontConfiguration > g_text_config{};
|
||||
|
||||
@@ -6,8 +6,10 @@
|
||||
extern std::shared_ptr< SDLPP::Texture > g_terrain_texture;
|
||||
extern std::shared_ptr< SDLPP::Texture > g_mario_texture;
|
||||
extern std::shared_ptr< SDLPP::Texture > g_mod_texture;
|
||||
extern std::shared_ptr< SDLPP::Texture > g_enemies_texture;
|
||||
extern std::shared_ptr< SDLPP::Texture > g_translucent_terrain_texture;
|
||||
extern std::shared_ptr< SDLPP::Texture > g_translucent_mod_texture;
|
||||
extern std::shared_ptr< SDLPP::Texture > g_translucent_enemies_texture;
|
||||
extern std::shared_ptr< SDLPP::Scene > g_playground;
|
||||
extern std::shared_ptr< SDLPP::FontConfiguration > g_text_config;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user