Mario: better mushroom movement
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@@ -34,11 +34,13 @@ void MushroomVisitor::visit( const SDLPP::RenderObject &obj ) {
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} else if ( from == MARIO_LEFT_SIDE_DETECT ) {
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if(!left && !right) {
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movement_blockage = obj.getPos();
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validXPos = movement_blockage.getX() + BLOCK_SIZE;
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}
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left = true;
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} else if (from == MARIO_RIGHT_SIDE_DETECT ) {
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if(!left && !right) {
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movement_blockage = obj.getPos();
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validXPos = movement_blockage.getX() - BLOCK_SIZE;
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}
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right = true;
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}
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