Mario Editor: Tool selection alpha

This commit is contained in:
2021-05-07 09:43:57 +02:00
parent c383654349
commit f89d36c177
9 changed files with 123 additions and 10 deletions
+23
View File
@@ -0,0 +1,23 @@
#include "tool_box.hpp"
#include "objectids.hpp"
#include "blocks.hpp"
#include "sprites.hpp"
ToolBox::ToolBox(int x, int y, std::shared_ptr<SDLPP::Renderer> renderer) : SDLPP::RectangleRender(14*BLOCK_SIZE + x*BLOCK_SIZE, 1*BLOCK_SIZE + y*BLOCK_SIZE, BLOCK_SIZE, BLOCK_SIZE, renderer) {
_x = x;
_y = y;
setId(EDITOR_TOOL_ID);
setColiderColor("#FF00AA");
setColor("#FFFFFF88");
setPermanent();
setAlignment(SDLPP::OBJ_CENTER, SDLPP::OBJ_CENTER);
addCollision(SDLPP::RectColider(0,0,1,1));
}
SDLPP::Vec2D<int> ToolBox::getIndexes() const {
return {_x, _y};
}
void ToolBox::visit( SDLPP::Visitor &visitor ) {
visitor.visit( *this );
}