Mario Editor: Tool selection alpha
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#ifndef TOOL_BOX_H
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#define TOOL_BOX_H
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#include "../sdlpp/sdlpp.hpp"
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class ToolBox : public SDLPP::RectangleRender {
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public:
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ToolBox(int x, int y, std::shared_ptr<SDLPP::Renderer> renderer);
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virtual SDLPP::Vec2D<int> getIndexes() const;
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virtual void visit( SDLPP::Visitor &visitor ) override;
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private:
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int _x;
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int _y;
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};
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#endif
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