TODOs
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@@ -45,19 +45,6 @@ void RectangleRender::setOutlineColor( const std::string &color ) {
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}
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polygon->setOutlineColor( color );
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}
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void RectangleRender::render() {
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if ( !getHidden() ) {
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if ( polygon )
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polygon->render( *renderer );
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if ( texture != NULL )
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SDL_RenderCopy( renderer->getRendererPtr(),
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texture->getTexturePtr(), NULL, &rect );
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if ( hasCollisions() && renderer->getRenderColiders() ) {
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for ( const auto &col : getCollisions() )
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col->render( *renderer, colider_color );
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}
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}
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}
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std::pair< std::pair< double, double >, std::pair< double, double > >
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RectangleRender::getDoubleRect() const {
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return { { og_x, og_y }, { og_w, og_h } };
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