TETRIS: Use FontConfiguration
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@@ -17,6 +17,7 @@ std::shared_ptr< SDLPP::Renderer > g_active_renderer{};
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int g_score = 0;
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bool g_update_score = false;
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bool g_update_colors = false;
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bool g_update_3d = false;
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bool g_checked_line = false;
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bool g_wait_for_anim = false;
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bool g_update_size = false;
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@@ -51,3 +52,4 @@ std::vector< std::shared_ptr< TetrisPiece > ( * )(
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};
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std::shared_ptr< SDLPP::Font > g_font{};
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std::shared_ptr< SDLPP::FontConfiguration > g_font_config{};
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