TETRIS: Use FontConfiguration

This commit is contained in:
2021-01-30 21:35:25 +01:00
parent 73f67a3f47
commit fe675369ea
9 changed files with 73 additions and 69 deletions
+4 -8
View File
@@ -4,17 +4,13 @@
#include "../sdlpp/sdlpp.hpp"
std::shared_ptr< SDLPP::Scene >
prepareMainScene( std::shared_ptr< SDLPP::Renderer > renderer,
std::shared_ptr< SDLPP::Font > font );
prepareMainScene( std::shared_ptr< SDLPP::Renderer > renderer );
std::shared_ptr< SDLPP::Scene >
prepareMenuScene( std::shared_ptr< SDLPP::Renderer > renderer,
std::shared_ptr< SDLPP::Font > font );
prepareMenuScene( std::shared_ptr< SDLPP::Renderer > renderer );
std::shared_ptr< SDLPP::Scene >
prepareGameOverScene( std::shared_ptr< SDLPP::Renderer > renderer,
std::shared_ptr< SDLPP::Font > font );
prepareGameOverScene( std::shared_ptr< SDLPP::Renderer > renderer );
std::shared_ptr< SDLPP::Scene >
prepareOptionsScene( std::shared_ptr< SDLPP::Renderer > renderer,
std::shared_ptr< SDLPP::Font > font );
prepareOptionsScene( std::shared_ptr< SDLPP::Renderer > renderer );
void mainSceneInput(
std::shared_ptr< SDLPP::Scene > scene, int base,