TETRIS: Use FontConfiguration
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+4
-8
@@ -4,17 +4,13 @@
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#include "../sdlpp/sdlpp.hpp"
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std::shared_ptr< SDLPP::Scene >
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prepareMainScene( std::shared_ptr< SDLPP::Renderer > renderer,
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std::shared_ptr< SDLPP::Font > font );
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prepareMainScene( std::shared_ptr< SDLPP::Renderer > renderer );
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std::shared_ptr< SDLPP::Scene >
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prepareMenuScene( std::shared_ptr< SDLPP::Renderer > renderer,
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std::shared_ptr< SDLPP::Font > font );
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prepareMenuScene( std::shared_ptr< SDLPP::Renderer > renderer );
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std::shared_ptr< SDLPP::Scene >
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prepareGameOverScene( std::shared_ptr< SDLPP::Renderer > renderer,
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std::shared_ptr< SDLPP::Font > font );
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prepareGameOverScene( std::shared_ptr< SDLPP::Renderer > renderer );
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std::shared_ptr< SDLPP::Scene >
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prepareOptionsScene( std::shared_ptr< SDLPP::Renderer > renderer,
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std::shared_ptr< SDLPP::Font > font );
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prepareOptionsScene( std::shared_ptr< SDLPP::Renderer > renderer );
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void mainSceneInput(
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std::shared_ptr< SDLPP::Scene > scene, int base,
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