Files
game/sdlpp
zv0n f92a94ef01 SDLPP: Don't save textures before render
Since textures should only be manipulated in the main thread (as well
as rendering), let programmers deal with ensuring the texture is
available during rendercopy
2021-01-31 15:56:47 +01:00
..
2020-11-22 23:48:45 +01:00
2020-11-21 20:57:40 +01:00