zv0n f92a94ef01 SDLPP: Don't save textures before render
Since textures should only be manipulated in the main thread (as well
as rendering), let programmers deal with ensuring the texture is
available during rendercopy
2021-01-31 15:56:47 +01:00
2020-07-27 18:59:00 +02:00
2020-11-22 21:57:10 +01:00
2020-11-22 23:38:17 +01:00
2020-08-23 09:50:05 +02:00
2020-09-12 16:35:42 -07:00
2020-08-23 01:15:46 +02:00
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